Dec 15, 2021
It is part two of our mini-series with the incredible Mike
Gonthier, level designer at Riot Games. He re-joins us to talk more
about his experience and his approach to crafting levels.
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LDL - Store Store - https://bit.ly/39BakJD
Dec 8, 2021
Today's guest is the experienced Mike Gonthier Level Designer at
Riot games who breaks down his career as well tips that has helped
to guide him through his career which you can apply to your
own.
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LDL - Store Store - https://bit.ly/39BakJD
Dec 1, 2021
Joined by the extremely humble and ever-energetic Willem
Kranendonk Level Designer over at Zynga. We talk about his design
process as well as his work on Knockout City.
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Game
Texutres
Nov 23, 2021
Joined by a good friend and great designer Liam Edwards as we talk about his career path as well as designing for video games and our train of thought as we design.
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Contact Liam
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witter -
Nov 16, 2021
I was inspired to create this episode because of the great video by Mr Steve Lee - shorturl.at/pEGKM
As he discusses his thoughts on how portfolios and tech have changed the way aspiring LDs apply for work. I decided I would add my two cents to this and hopefully have some helpful suggestions.