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Level Design Lobby

Mar 29, 2022

A short episode this time, but we talk about how narrative and storytelling have evolved over the years with the medium. Ways which were previously not used and how we can constantly evolve with our world-building. 
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Mar 22, 2022

Really enjoyed this topic and feel that I only scratched the surface of it as I discuss how we can use more Architectural references in our blockouts to improve the emotion we wish players to feel within our layouts. 
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Mar 16, 2022

Joined again by the ever passionate Kolbe Payne to talk about his work on the latest installment in the Hald franchise: Halo Infinite. He will break down his thought process and what he learned along the way. Join the community http://bit.ly/33xpKbG
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