Oct 13, 2026
How do strategy guides reveal the thinking behind a game's design? In this episode, we explore the role of documentation in level and game design, using strategy guides as an example of how game mechanics, level layouts, puzzles, and player progression can be communicated and understood. Discover how documentation...
Oct 6, 2026
October is here, so let us not wait around & get some incredible resources avalible to you lovely people.
join the Mailing List: https://bit.ly/4eNPm8X
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Resources
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Onimusha Director Interview: https://youtu.be/o3CqZXKDjRw?si=e6bl7h27S13mf03U
Rebel Wolves Interview: https://bit.ly/4y5vJ61
Mafia the...
Sep 15, 2026
In this episode, we sit down with Creative Director Alejandro Arque. Alejandro shares his journey through the world of game design from discovering his creative voice to leading the vision behind games and experiences that engage players. We dive into the craft of building worlds, developing ideas, balancing creativity...
Sep 8, 2026
Back again but with a different look of something that we have
not touched on before, yet an aspect that is still engaging. I am
talking about Skill Trees. Going back to a classic of Final Fantasy
X I have been caught up in that of its skill tree (Sphere Grid)
We will be going through skill trees and aspects that...
Sep 1, 2026
Back at it again with more incredible resources to help you all learn & grow as developers! I have found some incredible game dev info whcih I want to share with you all, so sit back, relax and let us get educated!
join the Mailing List: https://bit.ly/4eNPm8X
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Resources
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The Art of Game Design: