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Level Design Lobby


May 22, 2018

This has been one of the best topics, in my opinion, to talk about as I break down how we as designers try to capture emotions and portray them through mechanics in video games.

I take a look at a few amazing examples from games I recommend to everyone to check out.

Please support the podcast: www.patreon.com/leveldesignlobby
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Articles
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Designing Florence - www.gamasutra.com/view/news/315047…eing_in_love.php

Crisis Core Mechanic -www.gamasutra.com/view/news/112864…ative_Divide.php
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Contact Me
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Twitter: twitter.com/MaxPears 
Website: www.maxpears.com/
Email: leveldesignlobby@gmail.com
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Platforms
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iTunes: goo.gl/RDWSmX 
YouTube: goo.gl/2pdpjg 
SoundCloud: goo.gl/9pb4DW