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Level Design Lobby

Oct 15, 2019

Joined by Jr LD Oliver from Just Add Water, as he talks about his first couple of years within the industry and what he has taken from his journey thus far.
Please Support: https://www.patreon.com/leveldesignlobby
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Contact Oliver
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Twitter: https://twitter.com/OliverGameDev
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Contact me
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Twitter:...


Oct 8, 2019

As request of the community, I was asked about how to build levels for replayability. I break down my own work on the Division and as an example look at MGS V.
Please Support: www.patreon.com/leveldesignlobby
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Contact me
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Twitter: twitter.com/MaxPears
Website: www.maxpears.com/
Email: 


Oct 1, 2019

The start of the month means sharing great materials released by other devs as we discuss more additions to the ever-growing Essential reading list. Please Support: www.patreon.com/leveldesignlobby
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Reading List
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Death in Games - ubm.io/2nzL80Y

Psych of Video Game Ep 50 - bit.ly/2mG2Dwk

Level Design for Combat...


Sep 24, 2019

An absolute pleasure to be joined by not only a great guy but also an extremely intelligent LD Snr Level Designer Ryan Smith. He brings forward his LD principles and discusses his online level design course.

Please support: www.patreon.com/leveldesignlobby
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Contact Ryan
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Twitter: 


Sep 10, 2019

We return to conclude our small mini-series on Undertale. To discuss more about how it's rich combat system reflects the characterization of its brilliant NPCs and much more. 
Please Support: www.patreon.com/leveldesignlobby
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Contact me
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Twitter: twitter.com/MaxPears 
Website: www.maxpears.com/
Email: