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Level Design Lobby


Mar 13, 2018

Welcome back to the second part of my breakdown of Legend of Zelda - Breath of the Wild. This episode I talk about how the designers at Nintendo, created their open world and how they used certain design techniques to encourage exploration for players.

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Presentation
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http://www.4gamer.net/games/341/G034168/20170901120/
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Twitter: twitter.com/MaxPears
Website: www.maxpears.com/
Email: leveldesignlobby@gmail.com
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